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FIELD EVENTS – HIGH JUMP

TITLE: NOTE OF LESSON ON PHYSICAL AND HEALTH EDUCATION

SUBJECT: PHYSICAL AND HEALTH EDUCATION

TERM: FIRST TERM

THEME: ATHLETICS (FIELD EVENTS)

WEEK: WEEK 4

CLASS: PRIMARY 5

DURATION: 40 MINUTES

TOPIC: FIELD EVENTS – HIGH JUMP

UNITS:

  • The skill or Phases in long in high jump
  • Demonstration of high jump

PERFORMANCE OBJECTIVES

At the end of this discussion in this unit, students should be able to know about:

  • List the phases in high jump.
  • Identify the phases in high jump.
  • Demonstrate the event in high jump.

TEACHING AND LEARNING MATERIALS

  • Whiteboard/Chalkboard
  • Explanatory posters/pictures
  • Explanatory videos

TEACHING AND LEARNING METHODS

  • Explanation
  • Discussion
  • Questions and answers

REFERENCE MATERIALS

  • NERDC Basic Education Curriculum.
  • Universal Basic Education Curriculum (UBE)
  • Unified Schemes of Work for Lagos State Primary Schools (MIDDLE BASIC)
  • Lagos State Scheme of Work for Physical and Health Education.
  • Internet.
  • Edudelight Physical and Health Education for Primary Schools.

ENTRY BEHAVIOUR/ PREVIOUS LESSON: The students have been taught Field event –Long Jump.

WORD FILE: competition, important, vertical.                    

                              CONTENT

                               HIGH JUMP

A high jump is a field event in athletic. It is a competition that involves jumping as high as possible over a horizontal bar. The most important factor in high jump is the ability to spring at take– off. The primary goal is to get the body to as great a vertical height as possible in order to clear a crossbar.

THE BASIC SKILLS OR PHASES IN HIGH JUMP

  1. The  run -up
  2. The take off
  3. The flight
  4. The  landing
  5. The recovery

        THE RUN UP

It is the distance where the high jumper covers before take –off. The distance is between seven and eight metres. At the start of the run up the high jumper run slowly but as he/she get close to the crossbar he/she will increase it speed quickly.

THE TAKE – OFF PHASE

This is when the long jumper pushes forcefully on the ground with the take-off leg to get the body off the ground.

The jumper do the following during the take- off phase:

  • The knee of the take – off leg is bent thereby lowering the hips.
  • Effort should be made to lift the hips at take- up.
  • The heel must contact the ground first in the last stride of run –up
  • Push off hard and for as long as possible.
  • The pelvis must be tilted forward and upwards.
  • The arms are brought up forcefully and the free leg up.

                  THE FLIGHT PHASE

It is the phase when the high jumper is in the air.

The jumper do the following during the Flight phase:

  1. Keep the head pressed down towards the landing pit.
  2. Slightly rotate the free leg outward so that the body can clear the crossbar.

The LANDING PHASE

This is when the high jumper hits the landing foam or soft sand.

 The jumper can land with his/her back or the front of the body.

RECOVERY PHASE

In this last phase, the high jumper gets off the landing foam or sand pit. The jumper must not waste time in getting out of the landing area.

INSTRUCTIONAL PROCEDURE

  • The Teacher revises the previous lesson (FIELD EVENTS – LONG JUMP).
  • The Teacher introduces the topic (FIELD EVENTS – HIGH JUMP).
  • The Teacher explains the lessons.

LEARNERS ACTIVITIES

  • Learners participate in the class discussion
  • Learners practice High jump

EVALUATIVE ACTIVITIES

Teacher ask the learners to:

  • What is  high jump.
  • Mention the phases in high jump.

CONCLUSION: the teacher summarize the lesson.

PREVIOUS LESSON: LONG JUMP

NEXT LESSON: VOLLEY BALL

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